-LEAD GAME DESIGNER-

RICHARD MAYO

For the past twenty years, I have been writing and re-designing a role-playing framework, testing concepts, analyzing data, and studying other role-playing games.  Sure, my career has changed several times, but my passion and effort for this project have persisted.  As a martial arts school owner, I have literally bumped shoulders with some of the world's best boxers, grapplers, swordsmen, and pugilists.  As a high school English teacher I found that our younger generation is moved by passion, mystery, and adventure.  This thirst for good stories is not slaked by the trite, hackneyed, or repetitive.  And, as an owner of a technology company, I have learned to structure programs and procedures; distilled complex problems into simple solutions.

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